Orjetax":162trgw0 said:
The "human advisor" is an underutilized aspect of the old rules and fluff. I'm fact, this is probably the only model I've seen painted with that advisor role specifically in mind.
Now that you mention it I dont remember seeing another either.
I like the idea of a slightly more interactive 40K universe, where some humans do have dealings with orks etc. Its makes gaming narratives much more fun. The army list system discouraged that sort of thing for years, but 6th ed has moved a bnit towards the notion of allies and the like again. Regardless of how that is used in the tournament scene (which holds no interest for me) as a concept its one that opens narrative doors, which has to be a good thing.
I like to imagine my toy soldiers hanging out on the fringes of Imperial space, where compromises and alliances unthinkinkable in many sectors are commonplace. Like in Dan Abnetts Inquisitor books.
manic _miner":162trgw0 said:
Great painting on this piece.Love the hair and glasses.
Thanks Andy! (manic_miner is Four A Miniatures Andy C, ist he? I have a Four A figure for my RT stuff on the painting table at the moment, should be finished in the next week or so).
The hair is that colour to tie the figure to the ork palette. It worked out decently enough. The glasses are cheesy, daft and fun (as is the figure really). They make the character look like a villain from a cheap Rutger Hauer movie from ~1990. Which is ideal really I suppose.
Count Von Bruno":162trgw0 said:
Very tasty painting indeed-I also like the humie advisor idea and also a Commisar with Space Dwarfs (not a Commisar with Squats hehe)
You mean like this?
Fish-out-of-water characters are always fun to game with and to come up with entertaining stories about. There isnt a buddy cop movie out there that wouldnt be improved if one of the protagonists was an ork or a squat or Cthellean Cudbear.