Harry
Moderator
Even though the dust has not even settled on 'Bring Out Your Lead 2014' our thoughts have already turned to BOYL 2015.
Something I have always wanted to do is Warhammer Ahoy.
There seems to be a growing enthusiasm for this as an idea for next years BOYL.
Those of us who travelled home together from this years event had an enthusiastic conversation and through a lot of great ideas around.
Rather than hijack Zhu's thread completely I thought I would start another thread specifically for those interested in being involved in a big old game of Warhammer Ahoy at next years BOYL to throw their ideas around.
So here it is .... Have at it.
I have been collecting bits for this for a while and have the starting points to do:
A Nippon Junk.
A Norse Longship.
A (Generic) Undead Ship
A Chaos Dwarf Hovercraft ... that already exists but I have no crew for it.
and a generic Pirate ship.
I also plan to build some scenery and do a couple of Sea Monsters.
So you can see why I am starting to think about this early.
One of the above every 2 months.
I will post everything up on here somewhere as I go to hopefully motivate others into climbing on board.
Just so folks have some sort of guidelines as to the size of ships and crews:
The generals compendium version of the rules has:
Small ships : 4-10'' Min 5 Crew / Max 25 Crew / Max 1 War Machine
Medium ships : 11-18''Min 8 Crew / Max 40 Crew / Max 2 War Machines
Large ships : 18+'' Min 10 Crew / Max 50 Crew / Max 3 War Machines
These numbers are per deck! But I think we should make these numbers per ship and forget multiple decks and to keep games small and make the crew painting less of a challenge we should reduce the crew maximums a bit.
Small 5-20 Crew
Medium 8-25 Crew
Large 10-30 Crew
NOTE: These numbers are NOT individual figures but a total of unit strength. All infantry and even single Characters have a unit strength of 1, Ogres, Trolls, etc. have a unit strength of 3 and War Machines have a unit strength of 3 .... other stuff has a unit strength = to the starting wounds.
Something I have always wanted to do is Warhammer Ahoy.
There seems to be a growing enthusiasm for this as an idea for next years BOYL.
Those of us who travelled home together from this years event had an enthusiastic conversation and through a lot of great ideas around.
Rather than hijack Zhu's thread completely I thought I would start another thread specifically for those interested in being involved in a big old game of Warhammer Ahoy at next years BOYL to throw their ideas around.
So here it is .... Have at it.
I have been collecting bits for this for a while and have the starting points to do:
A Nippon Junk.
A Norse Longship.
A (Generic) Undead Ship
A Chaos Dwarf Hovercraft ... that already exists but I have no crew for it.
and a generic Pirate ship.
I also plan to build some scenery and do a couple of Sea Monsters.
So you can see why I am starting to think about this early.
One of the above every 2 months.
I will post everything up on here somewhere as I go to hopefully motivate others into climbing on board.
Just so folks have some sort of guidelines as to the size of ships and crews:
The generals compendium version of the rules has:
Small ships : 4-10'' Min 5 Crew / Max 25 Crew / Max 1 War Machine
Medium ships : 11-18''Min 8 Crew / Max 40 Crew / Max 2 War Machines
Large ships : 18+'' Min 10 Crew / Max 50 Crew / Max 3 War Machines
These numbers are per deck! But I think we should make these numbers per ship and forget multiple decks and to keep games small and make the crew painting less of a challenge we should reduce the crew maximums a bit.
Small 5-20 Crew
Medium 8-25 Crew
Large 10-30 Crew
NOTE: These numbers are NOT individual figures but a total of unit strength. All infantry and even single Characters have a unit strength of 1, Ogres, Trolls, etc. have a unit strength of 3 and War Machines have a unit strength of 3 .... other stuff has a unit strength = to the starting wounds.