Oldschool Witchhunter greens (update 09/01)


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Post Sun Nov 27, 2016 10:29 pm

Re: Oldschool Witchhunter greens (update 08/06)

Some ideas for play Witch hunter to WFB
http://www.warhammer-forum.com/index.ph ... A9/&page=1
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Post Mon Nov 28, 2016 8:18 pm

Re: Oldschool Witchhunter greens (update 08/06)

They have been mastermoulded, so I'm awaiting the mastercastings for a final check. If there are no casting problems, I will clean them and send them on for mastermoulding shortly.

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Post Tue Dec 20, 2016 11:48 pm

Re: Oldschool Witchhunter greens (update 08/06)

OK. Thanks for the news!
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Post Mon Apr 17, 2017 5:43 pm

Re: Oldschool Witchhunter greens (update 08/06)

These aren't mine unfortunately, but I couldn't resist showing off this painted set of the witchhunters, by German hobbyist Jan Niehues. They really look splendid in colour!

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Post Thu Apr 27, 2017 9:52 pm

Re: Oldschool Witchhunter greens (update 08/06)

Do you play morheim too? They would be great for WH warband !
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Post Fri Apr 28, 2017 7:44 pm

Re: Oldschool Witchhunter greens (update 08/06)

I have the Mordheim rules, though am yet to play. Although yes, I did consider they would work well for that, with some of my God of Death knights added in the warband.

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Post Sun Apr 30, 2017 12:25 am

Re: Oldschool Witchhunter greens (update 08/06)

Are they actually going to be cast and sold if so let me know would be interested in a set


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Post Sun Apr 30, 2017 10:03 am

Re: Oldschool Witchhunter greens (update 08/06)

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Post Fri Jan 05, 2018 7:51 pm

Re: Oldschool Witchhunter greens (update 05/01)

It's been a while since the last update. I had Mick Darpa slaving away at the next set of figures which are three Witchhunter/Daemonhunters to complement the earlier Witchhunter/Vampirehunter set. I was so pleased with the first set, that I had to do a couple more and here they are.

The first character is a Daemonhunter holding up a freshly acquired trophy, the head of a large beastman champion that he has slain. The God of Death will look favourably on his servant.

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The second is a female witchhunter in sensible armour (read: no breastshaped breastplates, fashionable thin waist or high heeled armoured boots). She's holding up a decree proclaiming the witchhunter's mission and powers, while casually resting a hand on a holstered pistol, implying "or else...". In my head, I call this one "We have a warrant!"

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The last one is a specialised daemonhunter, going after those who would spread plague and disease in the realm. He is wearing a mask filled with herbs to keep away disease and carries a torch to burn the afflicted.

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There you have it. I hope to be able to mould this soon, so you won't have to wait as long on the next update.
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Post Tue Jan 09, 2018 8:31 pm

Re: Oldschool Witchhunter greens (update 09/01)

The most fierce and feared of all the witchhunters is their Lord Commander, sometimes referred to as the Witchhunter General. The model is a bit of a collaboration between two sculptors, as the basic horse blank and armoured body are the ones done by FP, that also serve as the basis for the mounted knights and the additional detail is sculpted over that by Mick Darpa who did the footknights and witchhunters.

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A close up of just the rider, with his pet raven.

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And a closer look at the horse:

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I initially wanted the horse to be a singlepiece casting, but when I checked with the mouldmaker, he was of the opinion that it would be too wide and wouldn't cast properly (which I guess is why these type of barded horses in metal are usually multipart). Not wanting to go the split in the middle route I tried to work out a way to keep the naked horse body one piece and the barding separate. As the thin barding pieces from the mounted knights presented their own challenges in moulding, I wanted more solid pieces, which meant reducing the bulk of the horse body. Fingers crossed that it will all work out as planned in moulding.
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