Stormbringer wrote:I noticed in the Battle Reports section of the forum that Zhu Bajie once staged a skirmish battle between some acorns and rocks ('The Wardream of Yimir' I believe it was called)...using actual acorns and rocks.
Zhu, I was very impressed that you used Warhammer Fantasy Battle purely as a rule system with which to play a wargame of your own imagining, with your own pieces, which seems to me to capture the essential spirit of Oldhammer.
I'm glad you enjoyed The Wardream of Yimir. We did play more of that campaign, using bent old rusty nails as People of Iron (Orcs), thorns and rosehips as Children of the Tithe (Dark Elves) and shells as Folk of the Sea (Sea-Elves) but I didn't document those. It certainly seems to capture the spirit of something
. I highly recommend giving it a go, just taking a walk in the woods or the beach or digging around in the garden if you have one, looking and imagining what things could be symbols for, then pulling together a small game out of it. Early autumn is a best time of year, there is more stuff about.
Played Lichemaster and McDeath with the original card counters drawn by Tony Ackland that came with those back in the day. Never cut out John Blanches paper flats for Magnificent Seven. I think there are some big differences between playing with representational pieces - be it a card with a drawing or a miniature or toy and a symbolic or non-objective playing piece, both aesthetically and in terms of reading the battlefield.