Not only Realms of Chaos, but WHFRP and Rogue Trader seemed to be stuck in "development limbo" for years, would be good to know what was going on.
I think Ricks first game was the 2nd Edition Reaper (fantasy wargame) and then Combat 3000 (sci-fi), both with Richard Halliwell, for TTG (who also did Bryans Laserburn), what happened, how did the 3 meet up and decide to create Warhammer? Did Steve and Ian have to green-light it, or were you guys given free reign? The credits for 1e state Richard Halliwell, Bryan Ansell and (of course) Rick Priestly. who was responsible for what elements or was it very much a collaborative effort?
What were the guiding principles for the original design of Warhammer (1e)? it has both roleplay and mass combat rules, how much of an influence was D&D? 2nd Ed. gave us the Warhammer World, what was the impetus behind creating a coherent background? How much was the points system and army lists (i.e. Forces of Fantasy, Ravening Hordes, Warhammer Armies) a core part of the game?
Warhammer was very poorly supported by White Dwarf in the GW London / Citadel Nottingham days, there were maybe 2 or 3 articles, why not more of a push?
What kind of typesetting equipment were you using for 1e/2e Citadel Compendiums etc.? (sorry, type geek)
Heinrich Kremmer, Heinrich Himmler or Heinrich Kramer?
Last edited by Zhu Bajie
on Wed Jan 09, 2013 12:10 pm, edited 1 time in total.
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