BOYL 2019 - Realms of Chaos Sandbox


Everything related to Bring Out Your Lead 2019, at Wargames Foundry in Nottingham

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Post Tue Jul 09, 2019 6:35 pm

Re: BOYL 2019 - Realms of Chaos Sandbox

I rather liked the initial idea of bringing a chaotic piece of terrain as the "home base" for your warband but I recognise that not everyone may have the opportunity to happy to use the terrain I'm bringing just as a generic piece (though I may come up with special rules for those coming into contact with it)

The rules that are being discussed above all sound great to me, and I think using the warband generating guidelines at http://realmofchaos80s.blogspot.com/201 ... n-and.html as a starting point should mean we're all more or less on the same page - though it's chaos, no point in expecting it to be too balanced!

I like the idea of randomised objectives. I might take a look at the Frostgrave Ulterior Motives, perhaps we could expand those with chaotic-flavoured stuff? People could also bring side quests for warbands to pursue, associated with a particular terrain piece or NPC (e.g. in a warbands game we played in the past we had a "raid the burial mound" quest that I could bring the burial mounds for)?
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Post Tue Jul 09, 2019 8:19 pm

Re: BOYL 2019 - Realms of Chaos Sandbox

All very good ideas mate.
I think we can carry this through with fun to be had by all.
I think it is best for all the warbands to be fresh so we all start at a pretty much even base.

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Post Tue Jul 09, 2019 8:28 pm

Re: BOYL 2019 - Realms of Chaos Sandbox

Ka2lu wrote:All very good ideas mate.
I think we can carry this through with fun to be had by all.
I think it is best for all the warbands to be fresh so we all start at a pretty much even base.


Don't mind reverting mine to starting condition, good idea for people to bring additional miniatures to cover additional rolls on the followers table though.
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Post Wed Jul 10, 2019 11:00 pm

Re: BOYL 2019 - Realms of Chaos Sandbox

I've gone completely 'purist' as per the rules as written and completely randomised champion with one role on followers table as want to start with a champion who has just turned chaos. His fortune will be determined by the chaos gods and forged in battle. Blood for the blood god!
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Post Mon Jul 15, 2019 9:29 am

Re: BOYL 2019 - Realms of Chaos Sandbox

I did the same, but I gave her a reward as well, so basically is a 1st level character rather than a just starting one. 4 beast men, 5 thugs and 3 chaos spawn plus the champ. I also made 6 more men to add later maybe?

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Post Mon Jul 15, 2019 3:28 pm

Re: BOYL 2019 - Realms of Chaos Sandbox

Ka2lu wrote:I came across a nice excel spreadsheet random warband generator.


That's my toy most likely and I'm glad to see people still using it. My favourite warband from there was an Undivided 20th level Lizardman Wizard and a single Cold One.

I'm planning to bring one traditionally generated warband along, and one warband entirely of centaurs. Will be interesting. :)
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Post Tue Jul 16, 2019 4:59 pm

Re: BOYL 2019 - Realms of Chaos Sandbox

Good to see some updates on this.

I like Snickit's suggestion about the bottling out rule, it sounds like a good way to ensure that several games are resolved so we can then do subsequent rounds and see the warbands develop. One other thing I'd say along those lines is that we don't all want all to go one after another (i.e. a turn per the number of players) as that would take ages. Perhaps 2 or 4 sides or groups (purely from a turns perspective), perhaps by drawing from a pack of cards (either colours or suits)?

One other thing that's bothering me is that the size of the table might make resolution of each game difficult - I'm having flashbacks from the game at the first BOYL where my dwarf moved very slowly around the enormous table, often watching others battle from afar... Deploying at different points on the table will make things more interesting but doesn't necessarily solve the problem (e.g. if the warband you're wanting to fight is itself trying to fight a warband that's further away from you). Objectives (although in themselves something that add to games) might also exacerbate that problem.

One last thing... there seem to be two approaches being discussed on warband generation, either by the book (average of 1, maximum of 2 groups of followers) or the method from 2013 based on the level of the champion. I haven't got much stuff painted so currently I've gone for the former, but the latter might be more interesting as a game to play (as more followers means more things to do each turn).

See you in a few weeks!

Paul / Grumdril

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Post Tue Jul 16, 2019 6:15 pm

Re: BOYL 2019 - Realms of Chaos Sandbox

Grumdril wrote:One last thing... there seem to be two approaches being discussed on warband generation, either by the book (average of 1, maximum of 2 groups of followers) or the method from 2013 based on the level of the champion. I haven't got much stuff painted so currently I've gone for the former, but the latter might be more interesting as a game to play (as more followers means more things to do each turn).


While I definitely respect the decision to go "by the book", I think by the looks of it people have painted up warbands that are closer to the "2013 method" and it would be a shame if that work was to go unused. I also reckon more things to move around could create more interest in the game, though that's a debatable point. Perhaps the best way would be to go through what we intend to bring to start with and come to a suitable compromise.

Me: "The Poison Dwarf and the children of stench", Nurgle warband. Dwarf champion, 5 chaos dwarves, 5 beastmen, 1 Minotaur (the last is something I have on the painting table and am keen to add to the warband for aesthetic reasons (!) but could leave out if we were downscaling).
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Post Tue Jul 16, 2019 8:38 pm

Re: BOYL 2019 - Realms of Chaos Sandbox

To be honest I'm happy with either of the two methods or bring what you consider a reasonable force. Some people may want to bring what they have painted or what they would like to play.

We can all make a decision at the onset of the first game.

ka2lu
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Post Fri Jul 19, 2019 10:04 am

Re: BOYL 2019 - Realms of Chaos Sandbox

The average of what Im seeing people having seems to be champion, 10ish troops and a monster of the orge, minotaur or chaos spawn variety. I randomly generated my chamion an then gave her 1 "reward", and followed the rules for that, so she had 2 set of followers plus her reward was 3 chaos spawn.

As for movement, I suggest buying horses! When I generate my warband, I usually sell my unwanted equipment and buy other stuff worth the same points. THere is a table of points costs at the back of LotD. Dropping light armour from your goons can mean horses for your champion or other key characters. I bought horses for my 4 beastmen!
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