Erny
Member
Just a notion at present but lets say this works to plan and people are interested:
One of the big board room tables stuffed with scenery, I'm thinking a section of a walled city to include a tavern/ thieves area, at least one rich or magical abode to be plundered, perhaps a cemetery or dock, sewers at a push. Outside the walls is a fair, tents and attractions to tempt the adventurous (perhaps a collection of mutants to gawp at, including a three legged goblin). Perhaps we could even roll WPs giant slaying challenge in as the highlight of the fair, if he's interested of course. Most of the table is countryside, a few scattered woods including bandit and or beast man camp. Some farms, a ruined temple. A section could easily be a cave complex.
We can have several background stories running, the fair, some sort of planned monster attack, something political perhaps a local war is brewing, perhaps an old enemy is on the rise again, things happen in these stories to planned time tables adapting to any PC interaction. We have a few minor events planned to happen randomly . Then we need a few games masters to run sections of the table, brief discussions to be given as PCs cross zones of control. Finally we invite people to bring between one and four painted miniatures, let us know before hand and we'll work out a detailed integration into the story, turn up on the day and we can fudge something together on the day.
Typical games may involve just getting tot he city or the fair, guarding a merchant, stealing from the guild master, uncovering a political/chaotic plot, being a road warden keeping the roads safe, being a rat catcher with an over large infestation to deal with, a priest of Morr with a problem that will not rest.....
We can go smaller, just a regular sized table sandbox but I'm aiming big as ever here. There would be lots of work to do, crafting the scenery, writing the plots and keeping things running. Should look epic though and be loads of fun to play.
One of the big board room tables stuffed with scenery, I'm thinking a section of a walled city to include a tavern/ thieves area, at least one rich or magical abode to be plundered, perhaps a cemetery or dock, sewers at a push. Outside the walls is a fair, tents and attractions to tempt the adventurous (perhaps a collection of mutants to gawp at, including a three legged goblin). Perhaps we could even roll WPs giant slaying challenge in as the highlight of the fair, if he's interested of course. Most of the table is countryside, a few scattered woods including bandit and or beast man camp. Some farms, a ruined temple. A section could easily be a cave complex.
We can have several background stories running, the fair, some sort of planned monster attack, something political perhaps a local war is brewing, perhaps an old enemy is on the rise again, things happen in these stories to planned time tables adapting to any PC interaction. We have a few minor events planned to happen randomly . Then we need a few games masters to run sections of the table, brief discussions to be given as PCs cross zones of control. Finally we invite people to bring between one and four painted miniatures, let us know before hand and we'll work out a detailed integration into the story, turn up on the day and we can fudge something together on the day.
Typical games may involve just getting tot he city or the fair, guarding a merchant, stealing from the guild master, uncovering a political/chaotic plot, being a road warden keeping the roads safe, being a rat catcher with an over large infestation to deal with, a priest of Morr with a problem that will not rest.....
We can go smaller, just a regular sized table sandbox but I'm aiming big as ever here. There would be lots of work to do, crafting the scenery, writing the plots and keeping things running. Should look epic though and be loads of fun to play.