[BOYL16] Judge Dredd: Judgement Day

Chico

Member
comics_judge_dredd_judgement_day_2.jpg


This years theme will be based on the ''Judgement Day'' story arc but rather then focus on Mega-City 1 or Hondo City it will be set in East-Meg 2 (Which was nearly over run by Sabbat's Zombies) and their roll in the story.

Russian Judges with big weapons versus Zombies? Sounds gravy too me.

Day: Saturday
Time: 10pm - 4pm
Rules: Heavy Modded Necromunda, will be explained on the day.
Objective: Stop the Zombies and buy time for as long as you can.
What do you need: Nothing or if you prefer you can bring either Zombies or a gang of perps (5 figures)
Do you take bribes? Yes, Bacon Roll please!
 

Chico

Member
Small Update:

I can't mention much atm but what I can say is this is going to be the largest and most involved Judge Dredd game yet at a BOYL event with a full 6by4 table based on part of East-Meg 2 which is being made (Not by myself as I'm useless at that kinda thing).

Sneak peak at one of the designs:

11913002_1043724742318719_1946492779_n.jpg
 

Niibl

Member
Maybe the slurp group gets cought up in this while doing a cultural exchange visit in East-Meg 2.
While beeing happy to be released from their iso cubes they are aware that they are just expendable ambassador clowns for Mega City One.
But they intend to make the best out of it, for themselves, their company and the product the love: Slurp! (Go East? Slurp East!)
And then the dead rise...
 

Chico

Member
Heh, sounds pretty funny but at this time it's still early days and I honestly ain't got a clue about what forces will be included :grin:
 

Niibl

Member
Chico":1de6c9kn said:
Heh, sounds pretty funny but at this time it's still early days and I honestly ain't got a clue about what forces will be included :grin:
It would be horrible if everything was set in stone already.
Good ideas need time to...fester (in a good, wicked way).
 

Chico

Member
Richard who is jointly running this with me and also building the table sent me these WIP pictures over (Stealers/Marines/Guard for test purposes) :

12915016_1175868942437631_61655664_o.jpg


12941237_1175868882437637_1788514818_o.jpg


12922032_1175868915770967_719456824_o.jpg


I have to say it looks amazing already even at this early stage, should be a blast for those who wants in.

East Meg 2 is coming to life.
 

Golgfag1

Moderator
I'll be there Chico, playing my part - As any aside I could bring a group of citizens (Esher Gang members) to the party, if required? Just to add to the mix. :lol: :lol: :lol:

Paul / Golgfag1
 

Chico

Member
Aye your welcome to join in as always :), as for the Cits it's still a tad early to know what required yet (Other then thousands of zombies, well ok lots hehe).

Those wondering it's also a 6by4 table, so a real big showcase Saturday game :)
 

Chico

Member
Richard just sent me some updates, so time to share with the world.

Crazy Joe's used droid showroom.

13393542_1219604361397422_1904432907_n.jpg


13414579_1219604321397426_1026787047_n.jpg


So those interested make sure your Saturday is free between 10pm-4pm, no doubt there will be a couple of games during that time to jump in and out off.
 

Chico

Member
Another update from the LEGGend himself:

Kelly le Brock conapts

13479277_1225215937502931_1563264179_n.jpg


Looking rather tasty if I do say so myself, shame it'll have zombies crawling all about it messing it up ;)
 

Golgfag1

Moderator
Looking good Chico, Richard's producing some really cool looking scenery, I do hope my small contribution can match it - will dig out my bit's & pieces and take some pictures at the weekend. 8-)

Paul / Golgfag1
 

Leromides

Member
The 6 by 4 is full of buildings and roads at present but if you had anything that would fit with makeshift barricades or vehicles that would be cool. The roads are dark tarmac.

Another option would be to extend to 8 by 4 but because of the height of the buildings that may cause problem with being able to reach the central areas.
 

Chico

Member
I'll say we should stick with 6x4, that's a large gaming space as it is for a game with weapon ranges are around 6"- 24" excluding the very few heavy weapons. Not only that if it's too large your'll lose the essence of running and fighting Zombies.. You want a claustrophobic and gritty feel.

Oh and I'm already painting enough toys hehe ;), I don't want to have to buy anymore bloody Zombies (ATM I own 50 which with recycling dead in waves should be enough).
 

Chico

Member
So who wants an update!!

Me!

El Leggo sent me this pictures this morning:

13695076_1241114219246436_1782235168_n.jpg


13714320_1241114282579763_1574167038_n.jpg


13734664_1241114245913100_989858514_n.jpg


Rather impressive even at this stage, so boys and girls make sure you come join us for the largest and most greatest Judge Dredd game at BOYL yet.

It may have been my idea but without Richard and his skills it wouldn't have gotton anywhere near as tasty as this :) So thank you.
 

Chico

Member
Aye he's doing a stunning job, it's going to look as good if not better then the BOYL14 JD game which was a stunning table thanks Scalene's terrain.
 
Back
Top