Fimm McCool
Member
After a bit of a redesign and repitch Factious Waste is back on Kickstarter:
http://www.kickstarter.com/projects/951486445/factious-waste-printed-rulebook-for-miniature-skir/
The new campaign is just for the rulebook (plus some extras if you fancy them) and will be running from the 17th March-2nd April.
Factious Waste is a Skirmish game in the same vein as Laserburn, Rogue Trader, Confrontation and Necromunda but aims to tread a path between simple gameplay and great depth, between strategy and narrative. Telling a good story through clever exploitation of your own strengths and your enemies' weaknesses. Use subterfuge, stealth and coercion to achieve your ends and pick your fights carefully. Gangs of 4-12 models can be made up of a mixture of 7 factions, allowing you to field space cowboys alongside wasteland savages, pulp gangsters, hi-tech commandoes, eccentric nomads, anarchic revolutionaries and delusional future-cops. These 'posses' grow and develop over a series of games following a simple but comprehensive campaign system which lets you take and lose territory, buy and sell equipment, ransom captives, upgrade vehicles and weaponry, heal injuries, recruit new members and take out contracts to earn more cash.
The world is drawn from classic post-apocalyptic sources- Mad Max, 2000AD, Bladerunner... but mixes in a modern twist and a gentle dose of satire to bring the genre up to date.
(Plus Moonraker Miniatures let us use the Mark Copplestone Future Warriors in our photo shoot... so it's legitimately Oldhammer, right? )
http://www.kickstarter.com/projects/951486445/factious-waste-printed-rulebook-for-miniature-skir/
The new campaign is just for the rulebook (plus some extras if you fancy them) and will be running from the 17th March-2nd April.
Factious Waste is a Skirmish game in the same vein as Laserburn, Rogue Trader, Confrontation and Necromunda but aims to tread a path between simple gameplay and great depth, between strategy and narrative. Telling a good story through clever exploitation of your own strengths and your enemies' weaknesses. Use subterfuge, stealth and coercion to achieve your ends and pick your fights carefully. Gangs of 4-12 models can be made up of a mixture of 7 factions, allowing you to field space cowboys alongside wasteland savages, pulp gangsters, hi-tech commandoes, eccentric nomads, anarchic revolutionaries and delusional future-cops. These 'posses' grow and develop over a series of games following a simple but comprehensive campaign system which lets you take and lose territory, buy and sell equipment, ransom captives, upgrade vehicles and weaponry, heal injuries, recruit new members and take out contracts to earn more cash.
The world is drawn from classic post-apocalyptic sources- Mad Max, 2000AD, Bladerunner... but mixes in a modern twist and a gentle dose of satire to bring the genre up to date.
(Plus Moonraker Miniatures let us use the Mark Copplestone Future Warriors in our photo shoot... so it's legitimately Oldhammer, right? )