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Re: Rogue Trader vs Fallout

PostPosted: Fri Jun 05, 2015 7:33 am
by James Holloway
Legiocustodes wrote:Sounds good mate! Terrain would be really helpful; what are you thinking?


It kind of depends on transport; I can certainly bring scatter terrain like barrels, barricades, wreckage and so on. Space permitting, I could try to fit in larger things like buildings and so on. Sadly, I don't have anything specifically cool and Fallout-y, although if I finish my squad in time I could try a billboard or two.

I'll take some photos this weekend with a selection of models and terrain, time permitting.

Re: Rogue Trader vs Fallout

PostPosted: Fri Jun 05, 2015 9:35 am
by JellyRovers
Hello, just wondering if there are any spots for random wastelanders still open for this?

Re: Rogue Trader vs Fallout

PostPosted: Fri Jun 05, 2015 5:33 pm
by Legiocustodes
Yeah, feel free to add your random Wastelanders!

Welcome aboard!

All I am just doing a rough work out of how many troops people need for a rough balance, and to ensure the game moves at a bearable pace.

BOS: 5
Enclave: 4
NCR: 7
Mutants: 5
Children of the Cathedral: 8
Caravan: 5-8
Wastelanders: 9
Vault City: 6
Raiders: 7

Is this massively different to what anyone else has been thinking?

Re: Rogue Trader vs Fallout

PostPosted: Fri Jun 05, 2015 6:50 pm
by whiskey priest
Thats about right for my mutants

Re: Rogue Trader vs Fallout

PostPosted: Sun Jun 07, 2015 2:13 pm
by James Holloway
Legiocustodes wrote:Yeah, feel free to add your random Wastelanders!

Welcome aboard!

All I am just doing a rough work out of how many troops people need for a rough balance, and to ensure the game moves at a bearable pace.

BOS: 5
Enclave: 4
NCR: 7
Mutants: 5
Children of the Cathedral: 8
Caravan: 5-8
Wastelanders: 9
Vault City: 6
Raiders: 7

Is this massively different to what anyone else has been thinking?


I was thinking I might have one of the NCR be something a little special, like a Ranger. Would that mess things up too much? I'm not just saying that because I have a guy in a long duster and a gas mask with a six-shooter. Well, OK, I might be.

Re: Rogue Trader vs Fallout

PostPosted: Sun Jun 07, 2015 2:24 pm
by James Holloway
Oh, and these photos show off some of the models and terrain I can bring (although there is more terrain; look for more when I do the painted NCR guys). It sounds like people have forces, but if anybody needs a guy or two I should be able to supply as long as you don't mind my solid C+ painting.

Raiders:

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Ghouls: (although I'm thinking that some of the NCR guys will be ghouls, since we know they have ghoul citizens)

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Raiders/scavengers/wastelanders:

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Not much on the retro-style, but some bread-and-butter post-apocalypse stuff.

Re: Rogue Trader vs Fallout

PostPosted: Sun Jun 07, 2015 9:00 pm
by JellyRovers
Great stuff James!

Thanks, I will bring along a gang of Post-Apoc figures along. I have another game booked on the day so hopefully I can get this one in as well. They can be super generic wasteland types!

Re: Rogue Trader vs Fallout

PostPosted: Mon Jun 08, 2015 4:51 am
by Legiocustodes
Perfect!

James those minis are fantastic and that scenery is awesome, definitely bring the scenery, I have some more generic ruins and craters so your stuff will add the perfect post apocalyptic feel!!

Re: Rogue Trader vs Fallout

PostPosted: Tue Jun 09, 2015 8:00 am
by James Holloway
And I have painted up my first NCR trooper. The model is a Warzone 2nd ed. Capitol Light Infantry trooper, who maybe looks a little badass for the generally hapless NCR Troopers -- but I couldn't pass up the hat.

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Re: Rogue Trader vs Fallout

PostPosted: Tue Jun 09, 2015 9:31 am
by Fimm McCool
Everybody now... "I wanna be a New York Ranger...."