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Anarchy in the UH (Underhive fun using Space Hulk rules)

PostPosted: Sun Aug 17, 2014 6:25 pm
by axiom
OK then folks, I've spent some time sorting out what the plans are for this game.

Anarchy In the UH
Riots in the Underhive! Gangs prowling the streets! Lord Helmawr retreats to his impregnable bastion!

The Underhive of Palatine Spire on Necromunda has erupted in an outpouring of civil unrest following the assassination of key leaders in the manufactorum levels who were petitioning Lord Helmawr for improved workers' rights. Necromundan civilians have taken to the corridors and communal zones of the Underhive and are protesting, looting and burning everything they encounter. Lord Helmawr has sealed off the upper levels of the spire and is marshalling his forces to wrest control back.

A few unfortunate upper hivers and VIPs have found themselves stranded in the Underhive. Lord Helmawr has instructed those gangs in his employ to escort the VIPs safely to the elevator shaft of his southern bastion. Those which succeed will receive a significant bounty and favourable future trading conditions.

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I've adapted the premise of the game a little bit after some discussion with a few other folks, and seeing how well the narrative works on some of the post-apocalyptic zombie games doing the rounds. Essentially, the the game will be played on a gridded board, using the Space Hulk rules - there are several reasons for this, mainly pace and ease of picking up the system.

I figure that we will be able to run an effective game with up to 6 players per game: 4 x gang escorts and 2 players controlling the rioting masses. I'm more than happy to run the game a couple of times if we have more people wanting to join in.

What do you need to bring?
I will be providing the terrain, dice, various counters, VIP models and rioting masses. I will also have spare gangs if needed.

If you are bringing a gang, you will need 5 models:
1 Leader
3 Gangers
1 Ganger with a special weapon

In game terms, they will be counted as a standard Space Hulk terminator squad (Sergeant, 3 Terminators, 1 Terminator with heavy flamer). I'm not worried about whether your gangers have pistols rather than ranged weapons, or whether your heavy flamer is actually a plasma gun on your model - just as long as it's obviously identifiable in game.

Game 1

Gangs
1) cheetor (Redemptionists)
2) Asslessman (Venators
3) antipixi (Ash Waste Nomads)
4) Greater Harlequin

Underhive Rioters
1) Niibl
2) Tatsujin

Game 2

Gangs
1) Chico (Pit Slaves)
2) ramshackle curtis (cyber humans)
3) Skarsnik (Hive Gangers)
4) butchboy73

Underhive Rioters
1) Just John
2) axiom

Re: Thinking about (not) Space (not) Hulk...

PostPosted: Sun Aug 17, 2014 6:33 pm
by Just John
Sounds interesting. I could be tempted. I'm angling for more smaller games next year.

Re: Thinking about (not) Space (not) Hulk...

PostPosted: Sun Aug 17, 2014 7:12 pm
by Chico
Yes please :) Would need more info but I'd be game for it.

Re: Thinking about (not) Space (not) Hulk...

PostPosted: Sun Aug 17, 2014 7:30 pm
by Fimm McCool
Yeah. :) Why not, let's sign up for everything this year! :D

Re: Thinking about (not) Space (not) Hulk...

PostPosted: Sun Aug 17, 2014 7:47 pm
by axiom
My initial thoughts are that there would be a big hall with a scavvy king throne and shacks. Small gangs of hivers would need to penetrate the network of corridors with varying objectives (capture the king, kill scavvies, kill opposing gangers).

Hive gangers would equate to terminators; scavvies (without ranged weapons) would equate to genestealers.

I guess a manageable number would be 4-6 gangs plus the scavvies :)

Re: Thinking about (not) Space (not) Hulk...

PostPosted: Sun Aug 17, 2014 8:03 pm
by Asslessman
I"ll definitely have the venators ready for this one !

Re: Thinking about (not) Space (not) Hulk...

PostPosted: Sun Aug 17, 2014 8:12 pm
by Chico
My Abhuman Merc gang needs an excuse to get painted so I'm in :D

Re: Thinking about (not) Space (not) Hulk...

PostPosted: Sun Aug 17, 2014 9:17 pm
by axiom
OK chaps...an idea is born then :)

Re: Thinking about (not) Space (not) Hulk...

PostPosted: Sun Aug 17, 2014 9:24 pm
by antipixi
Colour me interested. :-)

Re: Thinking about (not) Space (not) Hulk...

PostPosted: Sun Aug 17, 2014 9:40 pm
by Fimm McCool
Can I bring the judges?

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