Turn 9

Dreamfish

Administrator
Another turn, another topic.

This is how turn 9 starts:

TableTurn9Start.jpg
 

Dreamfish

Administrator
Movement Phase

Key Events:

  1. The Steelaxes charge RGH and pass a fear and a panic test while charged in the side by Wineghum

Actions

Airbornegrove:

  • S Charged @ RGH, Changed formation to 4 files, moved forward 5"
  • A2C Routed forward 6"

Thantsants:

  • RGH Holds, unformed
  • W Charged @ S, moved 1"
  • GF Routed forward 7"
  • RLR Routed forward 8"
  • K3C Routed forward 7"
  • WoP Routed off the table

TableTurn9Movement.jpg


BCTurn9Movement.jpg


GameTurn9Movement.jpg
 

Dreamfish

Administrator
I just discovered the Firehammers have two attacks! I re-evaluated turn 9 round 1 and rolled the extra dice on the dicelog. The Firehammers scored another wound and consequently won the round instead of a draw. The dark elves passed their rout tests and are pushed-back.

Luckily, in the history of the game, the Firehammers only missed out in turn 8. I'll give Airbornegrove some slack and allow him to follow-up SQC and let Morgrim leave his unit and challenge MB in personal combat, without any consequences. Normally a unit can only follow-up one unit.

Now, go beat the hell out of each other in round 2.
 
LOL crossbowmen....and you are right Thansants Borri is in a bloody. I think every roll to hit was a 1!!!

Know worries about the Firehammers Dreamfish it slipped my mind to. Thanks for making the amended rolls, and not as bloody of rolling as I had hoped.

This is truly an epic finish though!!!!! If we can every get Gaj to keep righting it up instead of making excuses on his blog......just kidding!!!!! :twisted:
 

Dreamfish

Administrator
Combat Phase

Key Events

  1. Morgrim leaves the Firehammers to challenge Master B'tor in personal combat
  2. SQC lose against the Firehammers and get annihilated
  3. The Steelaxes lose against W and Rogaine and get annihilated

Actions

S vs RGH, W

Round 1

  • Modifiers
  • S charged
  • RGH none
  • W charged
  • Attacks
  • A1 I5 Borri Forkbeard <- Rogaine
  • A2 I4 Borri Forkbeard <- Rogaine
  • A1 I3 Borri Forkbeard -> Rogaine
  • A3 I3 Borri Forkbeard <- Rogaine
  • A2 I2 Borri Forkbeard -> Rogaine
  • A4 I2 Borri Forkbeard <- Rogaine
  • A3 I1 Borri Forkbeard -> Rogaine
  • A1 I3 Dwarf4 <- Orc1
  • A1 I3 Dwarf4 <- Orc1's mount
  • A1 I3 Dwarf3 <- Orc2
  • A1 I3 Dwarf3 <- Orc2's mount
  • A1 I3 Dwarf4 <- W (1W)
  • A1 I1 Dwarf3 -> Orc2 (1W)
  • A1 I1 Dwarf5 <- Spider
  • A1 I1 Dwarf5 -> W
  • A2 I1 Dwarf5 <- Spider
  • Results
  • S +1 (charged) +1 (wounds) = 2
  • RGH, W +1 (charged) +1 (wounds) = 2

Round 2

  • Modifiers
  • S none
  • RGH none
  • W none
  • Attacks
  • A1 I5 Borri Forkbeard <- Rogaine (2W)
  • A1 I3 Dwarf3 <- W
  • A1 I2 Dwarf2 (mus) <- Orc1
  • A1 I2 Dwarf2 (mus) <- Orc1's mount
  • A1 I1 Dwarf2 (mus) -> Orc1 (1W)
  • A1 I1 Dwarf3 -> Orc1
  • A1 I1 Dwarf4 -> W
  • A1 I1 Dwarf4 <- Spider
  • A2 I1 Dwarf4 <- Spider (1W)
  • Results
  • S +1 (wounds) = 1
  • RGH, W +3 (wounds) = 3
  • Free Hack 1
  • A1 I5 Dwarf2 (mus) <- Rogaine (1W)
  • A1 I1 Dwarf3 <- W
  • A1 I1 Dwarf3 <- Spider (1W)

MB, SQC vs F

Round 1

  • Modifiers
  • MB follow-up
  • SQC follow-up
  • F none
  • Attacks
  • A1 I9 Parried
  • A2 I8 MB -> MI
  • A3 I7 MB -> MI
  • A4 I6 MB -> MI
  • A1 I6 DE2 (std) -> Dwarf9
  • A1 I6 DE3 -> Dwarf8
  • A1 I6 DE4 -> Dwarf4 (1W)
  • A1 I6 DE9 -> Dwarf9
  • A1 I6 DE10 -> Dwarf7
  • A1 I6 DE11 -> Dwarf3 (std)
  • A1 I4 MB <- MI
  • A2 I3 MB <- MI (1W)
  • A3 I2 MB <- MI
  • A1 I2 DE11 <- Dwarf3 (std) (1W)
  • A1 I2 DE10 <- Dwarf6 (1W)
  • A1 I2 DE3 <- Dwarf8 (1W)
  • A1 I2 DE2 (std) <- Dwarf9
  • A1 I1 MB's mount -> Dwarf3 (std)
  • A4 I1 MB <- MI
  • A2 I1 MB's mount -> Dwarf3 (std)
  • Results
  • MB, SQC +1 (standard) +1 (follow-up) +1 (wounds) = 3
  • F +1 (standard) +4 (wounds) = 5

Round 2

  • Modifiers
  • SQC none
  • F follow-up
  • Attacks
  • A1 I6 DE1 -> Dwarf4
  • A1 I6 DE2 -> Dwarf3
  • A1 I6 DE3 -> Dwarf2 (std)
  • A1 I6 DE4 -> Dwarf1
  • A1 I2 DE4 <- Dwarf1
  • A1 I2 DE3 <- Dwarf2 (std) (1W)
  • A1 I2 DE2 (std) <- Dwarf3
  • A1 I2 DE1 <- Dwarf4
  • A1 I1 DE4 <- Dwarf1 (1W)
  • A1 I1 DE3 <- Dwarf2 (std)
  • A1 I1 DE2 (std) <- Dwarf3
  • A1 I1 DE1 <- Dwarf4
  • Results
  • SQC +1 (standard) = 1
  • F +1 (standard) +1 (follow-up) +2 (wounds) = 4
  • Free Hack 1
  • A1 I2 DE4 <- Dwarf1 (1W)
  • A1 I2 DE3 <- Dwarf2 (std) (1W)
  • A1 I2 DE2 (std) <- Dwarf3 (1W)
  • A1 I2 DE1 <- Dwarf4 (1W)
  • Free Hack 2
  • A1 I2 DE1 <- Dwarf5 (1W)
  • A1 I2 DE2 <- Dwarf6 (1W)

MB vs MI

Round 2

  • Modifiers
  • MB none
  • MI follow-up
  • Attacks
  • A1 I9 MB -> MI
  • A2 I8 MB -> MI
  • A3 I7 MB -> MI
  • A4 I6 MB -> MI
  • A1 I4 MB <- MI
  • A2 I3 MB <- MI
  • A3 I2 MB <- MI
  • A4 I1 MB <- MI
  • A1 I1 MB's mount -> MI
  • A2 I1 MB's mount -> MI
  • Results
  • MB 0
  • MI +1 (follow-up) = 1

TableTurn9Combat.jpg


BCTurn9Combat.jpg


GameTurn9Combat.jpg
 
This is going to be an awesome finish!

I can't believe how quickly I lost my dwarf line...it vanished across a turn and a half.

Hopefully Morgrim can avenge their loss.
 
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