Turn 5

Dreamfish

Administrator
Another turn, another topic.

This is how turn 5 starts:

TableTurn5Start.jpg
 

Dreamfish

Administrator
Movement Phase

Key Events:

  1. Wineghum consumes K'fe and raises the wound characteristics of his controlled skeletons by 1 point.
  2. The elites get into a heated conflict

An updated game file can be found here at https://www.dropbox.com/s/d2s9xw18j0okt ... B3Chai.xml.

Actions

GM:

  • WLH Routed off the table

Airbornegrove:

  • I Charged @ S2, wheeled right 1", moved forward 4"
  • MF Routed forward 7"
  • MO Reformed
  • F Moved forward 3", holds

Thantsants:

  • S2 Holds
  • MB Charged @ F, moved 13"
  • S1 Charged @ I, wheeled 1" left, moved forward 3", lost charge bonus
  • CGC Routed forward 7"
  • SBB Routed forward 7"
  • KYP Routed off the table
  • WoP Moved forward 5"
  • SQC Wheeled right 2", moved forward 2"
  • SOC Moved forward 5"
  • RGH Wheeled right 1", moved forward 5"
  • GF Wheeled left 1", moved forward 2.5"
  • RLR Wheeled left 2", moved forward 2"
  • W Consumed K'fe, S1 and S2 +1 W, moved 3" @ S1

TableTurn5Movement.jpg


BCTurn5Movement.jpg


GameTurn5Movement.jpg
 

Dreamfish

Administrator
Shooting Phase

Actions

Airbornegrove:

  • A1C Shot @ RGH, wounded 2
  • A2C Shot @ SOC, wounded 1
  • E Shot @ RGH deviated, missed

Thantsants:

  • SC Shot @ A1C, wounded 0
  • MM Shot @ E deviated @ E, wounded 3

TableTurn5Shooting.jpg


BCTurn5Shooting.jpg


GameTurn5Shooting.jpg
 

Dreamfish

Administrator
Combat Phase

Key Events:

  1. Master B'tor challenges Morgrim, loses and routs
  2. The skeletons are pushed-back and become ineffectual shadows

Actions

MB vs F

Round 1

  • Modifiers
  • MB charged
  • F none
  • Attacks
  • A2 I9 MB -> MI
  • A3 I8 MB -> MI
  • A4 I7 MB -> MI
  • A1 I4 MB <- MI
  • A2 I3 MB <- MI
  • A3 I2 MB <- MI
  • A1 I1 MB's mount -> MI
  • A4 I1 MB <- MI
  • A2 I1 MB's mount -> MI
  • Results
  • MB +1 (charged) = 1
  • S +1 (standard) +1 (ranks) = 2

Round 2

  • Modifiers
  • MB none
  • F follow-up
  • Attacks
  • A1 I9 MB -> MI
  • A2 I8 MB -> MI
  • A3 I7 MB -> MI
  • A4 I6 MB -> MI (1W)
  • A1 I4 MB <- MI
  • A2 I3 MB <- MI
  • A3 I2 MB <- MI (1W)
  • A4 I1 MB <- MI
  • A1 I1 MB's mount -> MI
  • A2 I1 MB's mount -> MI
  • Results
  • MB +1 (wounds) = 1
  • S +1 (follow-up) +1 (standard) +1 (ranks) +1 (wounds) = 4
  • Free Hack 1
  • A1 I4 MB <- MI (1W)
  • A2 I3 MB <- MI
  • A3 I2 MB <- MI
  • A4 I1 MB <- MI

I vs S1, S2

Round 1

  • Modifiers
  • I charged
  • S1, S2 none
  • Attacks
  • A1 I2 Dwarf1 -> Skeleton4@S2 (1W)
  • A1 I2 Dwarf1 <- Skeleton4@S2
  • A1 I2 Dwarf2 -> Skeleton3@S2 (1W)
  • A1 I2 Dwarf2 <- Skeleton3@S2
  • A1 I2 Dwarf3 -> Skeleton2@S2 (1W)
  • A1 I2 Dwarf3 <- Skeleton2@S2
  • A1 I2 Dwarf4 (std) -> Skeleton1@S2
  • A1 I2 Dwarf4 (std) <- Skeleton1@S2
  • A1 I2 Dwarf8 <- Skeleton2@S1
  • A1 I2 Dwarf8 -> Skeleton2@S1 (1W)
  • A1 I2 Dwarf8 <- Skeleton3@S1
  • A1 I2 Dwarf4 (std) <- Skeleton4@S1
  • Results
  • I +1 (charged) +1 (standard) +1 (war banner) +4 (wounds) = 7
  • S1, S2 +1 (ranks) = 1
  • Instability
  • S1 ineffective shadows
  • S2 skeleton 4, 3 and 2 died

Round 2

  • Modifiers
  • I follow-up
  • S2 none
  • Attacks
  • A1 I2 Dwarf1 -> Skeleton4 (1W)
  • A1 I2 Dwarf1 <- Skeleton4
  • A1 I2 Dwarf2 -> Skeleton3
  • A1 I2 Dwarf2 <- Skeleton3
  • A1 I2 Dwarf3 -> Skeleton2 (1W)
  • A1 I2 Dwarf3 <- Skeleton2
  • A1 I2 Dwarf4 (std) -> Skeleton1 (1W)
  • A1 I2 Dwarf4 (std) <- Skeleton1
  • Results
  • I +1 (follow-up) +1 (standard) +1 (war banner) +3 (wounds) = 6
  • S2 0
  • Instability
  • S2 ineffective shadows

K3C vs S

Round 1

  • Modifiers
  • K3C follow-up, hatred
  • S hatred
  • Attacks
  • A1 I3 Goblin1 <- Borri Forkbeard (1W)
  • A1 I2 Goblin2 -> Dwarf1
  • A1 I2 Goblin6 -> Dwarf1 (1W)
  • Results
  • K3C +1 (follow-up) +1 (standard) +1 (ranks) +1 (wounds) = 4
  • S +1 (wounds) = 1

Round 2

  • Modifiers
  • K3C follow-up, hatred
  • S hatred
  • Attacks
  • A1 I3 Goblin1 <- Borri Forkbeard (1W)
  • A1 I2 Goblin2 -> Dwarf1
  • A1 I2 Goblin6 -> Dwarf1
  • A1 I1 Goblin2 <- Dwarf1
  • Results
  • K3C +1 (follow-up) +1 (standard) +1 (ranks) = 3
  • S +1 (wounds) = 1

TableTurn5Combat.jpg


BCTurn5Combat.jpg


GameTurn5Combat.jpg
 

Dreamfish

Administrator
Reserves Phase

Actions

Airbornegrove:

  • MO Moved forward 6"

Thantsants:

  • WoP Moved forward 3", wheeled right 1", moved forward 1"
  • RLR Moved forward 4"
  • GF Wheeled right 3"

TableTurn5Reserves.jpg


BCTurn5Reserves.jpg


GameTurn5Reserves.jpg
 

weazil

Moderator
Hi chaps - just started working on this now. The fight between Master B'tor and Morgrim - was this a challenge? I can't see any evidence of any other dwarves trying to hit Master B'tor?
 
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