Katsuhiko JiNNai
Member
Yesterday I played another nice Pulp Alley game with my usual player.
We are playing a Campaign, this is the second scenario we played.
He used my Jokerz gang while I played with my Netherworld Cabal ( Radical Horusian Inquisitors).
As usual I will include a new turn for each new post.
Background:
41 millenium, Somewhere in the deep jungle of a death world far away from a colonial outpost.
Stephen, the Rogue Informant, was sweating visibly, he could not see the face of the creepy inquisitor but he could feel his intimidatory gaze...
Stephen: "F-forgive me Inquisitor... I swear it! I didn't want to deceive you, I have informations about the Key of Graciale... b-but I'm not the guy who have this precious information... I j-just know who have that information... m-m-maybe I was not clear from the beginning...."
The Inquisitor was annoyed, but not surprised... often this type of scum could not be reliable...
Arago: "Speak... quickly..."
Stephen "Y-yes! The guy is a smuggler captain, he said to me when he was drunk that he know something about the legendary Key of Graciale..."
Arago: "...Something?" the voice of the inquisitor was dangerously hissing...
Stephen "Y-yes! I could guide you to the secret place of this guy! B-but he don't like imperials, he surely will not welcome us..."
Arago: "The inquisition is never welcomed" Praise the Emperor, at least you will live another day to serve him..."
Netherworld Cabal (my league)
Perk (3): Well Armed, Company of Heroes
Leader (0): Inquisitor Arago, the Mouth of the Emperor
H d10 B 3d10 S 4d10 D 2d8 M 3d10 F 3d8 C 3d10
Abilities: Intimidating, Ispiring, Commander
Optional Kit: Sci Fi
Weapon kit: Heavy
Sidekick (3): Kayura, the Amazon Warrior
H d8 B 5d8 S 2d6 D 4d8 M 2d6 F 3d8 C 2d6
Abilities: Quick Strike, Fierce, Moxie
Optional Kit: Sci Fi
Sidekick (3): Daimon the Renegade Chaos Champion
H d8 B 5d8 S - D 2d6 M 5d8 F 3d8 C 2d6
Abilities: Brute, Animal, Bodyguard
Optional Kit: Fantasy
Weapon kit: Heavy
Ally (2): Krana, the Rogue Eldar
H d6 B 1d6 S 3d6 D 1d6 M 1d6 F 4d6 C 1d6
Ability: Speedy, Savvy, Daredevil
Optional kit: Sci Fi
Ally (2): Kratos, the Rogue Grey Knight
H d6 B 2d6 S 3d6 D 1d6 M 3d6 F 4d6 C 1d6
Ability: Armored, Marksman
Optional kit: Sci Fi
Ally (2): Rajura, the Renegade Dark Eldar
H d6 B 1d6 S 3d6 D 1d6 M 31d6 F 3d6 C 1d6
Ability: Speedy, Eagle Eyed
Optional kit: Sci Fi
Weapon kit: Submachine Gun
Models: 6 figures
lvl 1 Backups:
The Sheriff Natalia Shoot 2d6
Trixie the Xenos Hooker ( "The smuggler captain owe me some money" ) Dodge 2d6
Stephen the Rogue Informant Dodge 2d6
(the guy in the left)
The Jokerz (the league used from my player)
Perk (3): Resourceful, Keen senses, Well Armed
Leader (0): Joker
H d10 B 2d8 S 4d10 D 4d10 M 2d8 F 4d10 C 3d10
Abilities: Speedy, Lucky Devil, Agile, Trick
Optional Kit: Sci Fi
Sidekick (3): Harley Quinn
H d8 B 4d8 S 3d8 D 4d6 M 2d6 F 3d8 C 2d6
Abilities: Speedy, Agile, Moxie
Optional Kit: Sci Fi
x2 Allies (4): Deilia & Deidra, the Dee Dee Sisters
H d6 B 3d6 S 3d6 D 2d6 M 1d6 F 2d6 C 1d6
Ability: Agile, Savvy
Optional kit: Sci Fi
Models: 4 figures
Smugglers Hostile Bystanders:
3 Humans and one Mutant: Shoot 2d6
Beastman: 2d6 Brawl
Major Plot point and Hostile Bystander: The Smuggler Captain
Minor Plot point: The Gold Statuette
Minor Plot Point: The Sleeping(?) Dark Eldar
Minor Plot point and perilious area: Skull altar and Cthellean Cudbear
Minor Plot Point: relic
overview of the board:
We are playing a Campaign, this is the second scenario we played.
He used my Jokerz gang while I played with my Netherworld Cabal ( Radical Horusian Inquisitors).
As usual I will include a new turn for each new post.
Background:
41 millenium, Somewhere in the deep jungle of a death world far away from a colonial outpost.
Stephen, the Rogue Informant, was sweating visibly, he could not see the face of the creepy inquisitor but he could feel his intimidatory gaze...
Stephen: "F-forgive me Inquisitor... I swear it! I didn't want to deceive you, I have informations about the Key of Graciale... b-but I'm not the guy who have this precious information... I j-just know who have that information... m-m-maybe I was not clear from the beginning...."
The Inquisitor was annoyed, but not surprised... often this type of scum could not be reliable...
Arago: "Speak... quickly..."
Stephen "Y-yes! The guy is a smuggler captain, he said to me when he was drunk that he know something about the legendary Key of Graciale..."
Arago: "...Something?" the voice of the inquisitor was dangerously hissing...
Stephen "Y-yes! I could guide you to the secret place of this guy! B-but he don't like imperials, he surely will not welcome us..."
Arago: "The inquisition is never welcomed" Praise the Emperor, at least you will live another day to serve him..."
Netherworld Cabal (my league)
Perk (3): Well Armed, Company of Heroes
Leader (0): Inquisitor Arago, the Mouth of the Emperor
H d10 B 3d10 S 4d10 D 2d8 M 3d10 F 3d8 C 3d10
Abilities: Intimidating, Ispiring, Commander
Optional Kit: Sci Fi
Weapon kit: Heavy
Sidekick (3): Kayura, the Amazon Warrior
H d8 B 5d8 S 2d6 D 4d8 M 2d6 F 3d8 C 2d6
Abilities: Quick Strike, Fierce, Moxie
Optional Kit: Sci Fi
Sidekick (3): Daimon the Renegade Chaos Champion
H d8 B 5d8 S - D 2d6 M 5d8 F 3d8 C 2d6
Abilities: Brute, Animal, Bodyguard
Optional Kit: Fantasy
Weapon kit: Heavy
Ally (2): Krana, the Rogue Eldar
H d6 B 1d6 S 3d6 D 1d6 M 1d6 F 4d6 C 1d6
Ability: Speedy, Savvy, Daredevil
Optional kit: Sci Fi
Ally (2): Kratos, the Rogue Grey Knight
H d6 B 2d6 S 3d6 D 1d6 M 3d6 F 4d6 C 1d6
Ability: Armored, Marksman
Optional kit: Sci Fi
Ally (2): Rajura, the Renegade Dark Eldar
H d6 B 1d6 S 3d6 D 1d6 M 31d6 F 3d6 C 1d6
Ability: Speedy, Eagle Eyed
Optional kit: Sci Fi
Weapon kit: Submachine Gun
Models: 6 figures
lvl 1 Backups:
The Sheriff Natalia Shoot 2d6
Trixie the Xenos Hooker ( "The smuggler captain owe me some money" ) Dodge 2d6
Stephen the Rogue Informant Dodge 2d6
(the guy in the left)
The Jokerz (the league used from my player)
Perk (3): Resourceful, Keen senses, Well Armed
Leader (0): Joker
H d10 B 2d8 S 4d10 D 4d10 M 2d8 F 4d10 C 3d10
Abilities: Speedy, Lucky Devil, Agile, Trick
Optional Kit: Sci Fi
Sidekick (3): Harley Quinn
H d8 B 4d8 S 3d8 D 4d6 M 2d6 F 3d8 C 2d6
Abilities: Speedy, Agile, Moxie
Optional Kit: Sci Fi
x2 Allies (4): Deilia & Deidra, the Dee Dee Sisters
H d6 B 3d6 S 3d6 D 2d6 M 1d6 F 2d6 C 1d6
Ability: Agile, Savvy
Optional kit: Sci Fi
Models: 4 figures
Smugglers Hostile Bystanders:
3 Humans and one Mutant: Shoot 2d6
Beastman: 2d6 Brawl
Major Plot point and Hostile Bystander: The Smuggler Captain
Minor Plot point: The Gold Statuette
Minor Plot Point: The Sleeping(?) Dark Eldar
Minor Plot point and perilious area: Skull altar and Cthellean Cudbear
Minor Plot Point: relic
overview of the board: