Pygmy Witch Doctor
Member
´The Battle of the Horns of the Bull Frog"
The time for Grenja`s invasion had come. After months of gathering and corrupting followers deep in the Southern swamps and caves of Lustria. However, his disciples defeat in `Death in Lustria´ (solo player skirmish Jungle Crawler game - which needs a report also still) meant that his plans of invasion were now known to the Slann. The younger Slann commanders urged their leader to allow Grenja to advance North in to the Jungle and then defeat him by ambush and stealth. However, the Slann leader Usuthu Blue Tongue demanded he be met upon the fields of South Lustria in the traditional, old way of Slann Warfare. A large Spawn Band was formed, Cold One riders summoned and West Lustrian Venom Tribe made peace with the Central Authority and joined the Slann march South .
As this was a solo game random events were added to prevent it become just mass dice rolling combat in the middle of the field, particularly as both armies have little missile fire. At the start of each turn the D6 random event table was rolled. 1= The Gods demand more Blood , each Idol on the field (4 in total) was numbered and lightning bolts would fire on D12 direction at the nearest unit, regardless if Slann or Chaos. 2 = Tropical Storm. All flyers forced to ground and begin acceleration / flying new the next turn . 3 = Amazon Ambush , 10 Amazons at random table edge would attack the nearest unit, or advance towards them if out of charge range, the following turn.
Furthermore each piece of Jungle Terrain was given a random card to be activated when a unit or character model came with in 4 inches. These included the Ooolpoonroo flower, known in Settler tongue as Lustrian Coffee, giving +1 movement for the remainder of the Battle. And the Lustrian Death Flowers, d6 strength 4 attacks on the unit or character which had activated the card.
Finally, to add further spice. The forces of Chaos received a 3 man stone thrower manned by corrupted Orcs . The Slann received also a Catapult manned by local Humans volunteers . Chaos also received a free Salamader who carries the Sacred Skull of Grenja giving leadership re rolls to all within 12 inches. The Slann therefore received 2 free Giant Frogs.
Magic was limited to lvl 2 spells . It was a quite humid day upon those cursed fields to the South, so the camera may have become slightly blurred with tropical steam, some photos may not be of the highest quality.
The time for Grenja`s invasion had come. After months of gathering and corrupting followers deep in the Southern swamps and caves of Lustria. However, his disciples defeat in `Death in Lustria´ (solo player skirmish Jungle Crawler game - which needs a report also still) meant that his plans of invasion were now known to the Slann. The younger Slann commanders urged their leader to allow Grenja to advance North in to the Jungle and then defeat him by ambush and stealth. However, the Slann leader Usuthu Blue Tongue demanded he be met upon the fields of South Lustria in the traditional, old way of Slann Warfare. A large Spawn Band was formed, Cold One riders summoned and West Lustrian Venom Tribe made peace with the Central Authority and joined the Slann march South .
As this was a solo game random events were added to prevent it become just mass dice rolling combat in the middle of the field, particularly as both armies have little missile fire. At the start of each turn the D6 random event table was rolled. 1= The Gods demand more Blood , each Idol on the field (4 in total) was numbered and lightning bolts would fire on D12 direction at the nearest unit, regardless if Slann or Chaos. 2 = Tropical Storm. All flyers forced to ground and begin acceleration / flying new the next turn . 3 = Amazon Ambush , 10 Amazons at random table edge would attack the nearest unit, or advance towards them if out of charge range, the following turn.
Furthermore each piece of Jungle Terrain was given a random card to be activated when a unit or character model came with in 4 inches. These included the Ooolpoonroo flower, known in Settler tongue as Lustrian Coffee, giving +1 movement for the remainder of the Battle. And the Lustrian Death Flowers, d6 strength 4 attacks on the unit or character which had activated the card.
Finally, to add further spice. The forces of Chaos received a 3 man stone thrower manned by corrupted Orcs . The Slann received also a Catapult manned by local Humans volunteers . Chaos also received a free Salamader who carries the Sacred Skull of Grenja giving leadership re rolls to all within 12 inches. The Slann therefore received 2 free Giant Frogs.
Magic was limited to lvl 2 spells . It was a quite humid day upon those cursed fields to the South, so the camera may have become slightly blurred with tropical steam, some photos may not be of the highest quality.